// LAB_WHITE_PAPERS & OPEN_SOURCE_DOCS
ENGINEERING RESEARCH & ARCHITECTURE
Rigorous technical documentation, architectural whitepapers, and NPM library specifications exploring low-latency edge AI, WebGPU parallel computing, and contactless spatial interaction in standard modern browsers.
Action Engine & WebGPUink-of-the-forgotten-path (v0.1.0)
Real-Time Biomechanics, Signal Filtering & Browser-Native 3D Action Engine Architecture
Architectural whitepaper and official ink-of-the-forgotten-path (v0.1.0) NPM documentation detailing adaptive One Euro Filter input smoothing, sub-frame strike kinematics derivation (velocity in m/s, kinetic force in N), LZ-String UTF-16 compression, and custom .hf3d binary serialization.
WebGPU / Graphicshandforge (v1.0.2)
High-Throughput WebGPU Compute Shaders for Real-Time 3D Mesh Deformation
A deep technical breakdown of WebGPU Compute Pipelines, buffer memory layouts, and parallel vertex displacement algorithms running at 60 FPS in HandForge. Includes official handforge (v1.0.2) NPM documentation and integration specifications.
Computer VisionMediaPipe Tasks Vision
Real-Time 21-Point Hand Landmark Estimation & Quaternion Projection in WebAssembly
Mathematical formulation of 3D spatial palm normal vectors, adaptive Kalman filtering for pointer jitter suppression, and multi-threaded SIMD WASM execution pipelines on commodity webcams.
Spatial OSnexadesk (v1.0.0)
Architectural Design of a Browser-Native Touchless 2D Spatial Window Manager
Engineering NexaDesk: virtual viewport docking heuristics, z-index hierarchy management, glassmorphic rendering performance, and sub-10ms gesture signifier classification. Complete with nexadesk (v1.0.0) NPM quickstart.
Physics & WASM@animatrous/shadow-boxer (v0.1.0)
Real-Time Biomechanics & Kinetic Strike Vector Physics via Computer Vision
Mathematical modeling of torso keypoint trajectories, instantaneous fist velocity vector derivation, and discrete bounding-box intersection calculations at 60 FPS in Shadow Boxer (@animatrous/shadow-boxer).
AI & Spatial Learningvibelocus (v1.0.1)
Client-Side Spatial Learning & Memory Palace Architecture: In-Browser Semantic Vector Retrieval
Engineering VibeLocus: in-browser 384-dimensional dense vector retrieval (all-MiniLM-L6-v2), hierarchical IndexedDB Memory Palace storage with LZString compression, multi-provider LLM orchestration (useLLM), and AST security.
Browser VR & Kinematicsvoid-runner (v0.1.1)
Headset-Less Browser VR: Multi-Modal FaceMesh & Hand Kinematics for 3D Motion Gaming
Engineering Void Runner: concurrent 468-point face mesh head kinematics, 21-point hand tracking laser-sword slicing, dynamic posture deadband calibration, and procedural 3D perspective projection in standard web browsers.
Security & Edge AIWASM / SIMD
Zero-Cloud Edge AI Architecture: Eliminating Latency and Biometric Exfiltration Risks
Comparative empirical benchmark contrasting server-side streaming inference against 100% client-side WASM execution. Architectural proof of total local camera privacy and 94% network latency reduction.
| Package Name | Version | Description | Install Command | Official Links |
|---|
| ink-of-the-forgotten-path | 0.1.0 | Browser-native 3D martial arts action engine, WebGPU rendering, OneEuroFilter signal processing, biomechanical strike kinematics, and distributed systems architecture. | npm i ink-of-the-forgotten-path | |
| handforge | 1.0.2 | Browser-native spatial 3D digital sculpting and animation studio engine with real-time gesture tracking, GPU-accelerated vertex deformation, and adaptive One Euro Filter signal smoothing. | npm i handforge | |
| nexadesk | 1.0.0 | Client-side touchless 2D window manager and spatial workspace powered by MediaPipe hand tracking and CSS Glassmorphism. | npm i nexadesk | |
| @animatrous/shadow-boxer | 0.1.0 | Browser-native AI WebAssembly boxing physics engine and real-time biomechanics tracker. | npm i @animatrous/shadow-boxer | |
| vibelocus | 1.0.1 | Client-side spatial learning, AI tutor, memory palace indexing, and semantic vector retrieval framework. | npm i vibelocus | |
| void-runner | 0.1.1 | A 3D retro-futuristic headset-less VR runner game controlled by browser AI vision gesture tracking. | npm i void-runner | |